男友太凶猛1v1高h,大地资源在线资源免费观看 ,人妻少妇精品视频二区,极度sm残忍bdsm变态

Global EditionASIA 中文雙語Fran?ais
Business
Home / Business / Industries

China's e-sports sector on fast track to all-around development: report

Xinhua | Updated: 2019-11-19 14:03
Share
Share - WeChat
FunPlus Phoenix (FPX) jungler Gao Tianliang competes against Topsports Gaming in their Third Place Match of the LPL Spring Playoffs 2019 in Hangzhou city, East China's Zhejiang province, on April 17, 2019. [Photo/IC]

BEIJING - China has become the world's most influential e-sports market with the greatest potential amid policy support, a report from Economic Daily said Monday.

For the first half of this year, China's e-sports sector saw its sales revenue reach 51.32 billion yuan ($7.3 billion) with more than 440,000 practitioners in the industry, said the report.

The country boasts over 5,000 operating e-sports teams and an e-sports market size valued at more than 100 billion yuan, according to the report.

After years of development, China's e-sports industry has formed a complete industrial chain from game licensing to content production and dissemination, driving all-around development involving related industries such as contest operation, educational training and proprietary equipment R&D, the report said.

Seeing the potential in the e-sports sector, local departments have rolled out policies to support its development.

Shanghai has offered fiscal, venue and talent support to build the economic hub into an "e-sports capital," while Hainan, an island province in South China, set up a 1 billion yuan fund to establish an international e-sports port.

The booming e-sports market has created a massive talent gap at 500,000 to 1 million at home, according to an industry prediction.

China has officially included e-sports into college majors and added e-sports specialists to the occupation dictionary.

However, compared with European and American countries, China's e-sports industry is still in the primary stage and faces various problems, the report said, citing industry insiders.

More efforts should be made to ramp up management and support, especially on industry organization, contest systems and rules, it added.

Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
CLOSE
 
主站蜘蛛池模板: 宽城| 天镇县| 龙山县| 米泉市| 虞城县| 万载县| 浙江省| 平利县| 泰和县| 云安县| 南康市| 彰化县| 瑞丽市| 屯门区| 台东市| 天水市| 兴隆县| 宝坻区| 咸宁市| 平邑县| 行唐县| 白朗县| 留坝县| 盐津县| 宣汉县| 万源市| 广水市| 开鲁县| 华亭县| 萨嘎县| 博罗县| 杨浦区| 怀远县| 玉田县| 鹤庆县| 永吉县| 吴旗县| 舟山市| 赤城县| 黑水县| 武邑县|